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3a38e50b72
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Gets frustum culling via line intersection mostly working
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2024-02-26 02:53:59 -05:00 |
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40cbffc450
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Fixes BoundingBox lines not being correct
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2024-02-23 23:25:50 -05:00 |
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4ffc52de07
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Reduce tracy memory load by removing very small profiles
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2024-02-23 18:26:15 -05:00 |
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5f33764692
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Implement better interseciton tests for frustum and bounding boxes
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2024-02-23 18:26:03 -05:00 |
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c995111ae1
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Fixup memory fragmentation issue in Buffer
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2024-02-23 04:43:34 -05:00 |
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34ceb1a43d
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Split Culling into it's own thread
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2024-02-23 02:53:57 -05:00 |
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74352d68f1
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Cleanup culling pass and remove early depth sort
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2024-02-23 02:29:39 -05:00 |
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9d75e182d6
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Some cleanup for optimization stuff
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2024-02-23 01:46:13 -05:00 |
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5a476e0fe2
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Frustum culling cleanup
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2024-02-22 22:07:28 -05:00 |
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48362761aa
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Fixup some of the drawing stuff and set a specific color for them
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2024-02-22 21:20:21 -05:00 |
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47bbeb0b32
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Fixup frustum culling stuff
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2024-02-22 21:14:26 -05:00 |
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8c53c9aa67
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Write comment for pointInside check
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2024-02-22 01:30:44 -05:00 |
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fe5241e2a7
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Cleanup some of the frustum tests
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2024-02-22 01:29:13 -05:00 |
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cd3949f68d
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Fixes model loading orientation
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2024-02-22 01:15:50 -05:00 |
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27717cb1b0
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Temporary fix for roll inversion
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2024-02-22 00:35:20 -05:00 |
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61b9bf1c12
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Fixes translation tests
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2024-02-22 00:31:02 -05:00 |
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fab4c49233
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So many steps backwards
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2024-02-19 18:35:33 -05:00 |
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7444258374
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Fixup some tests and match up rotation for camera and objects
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2024-02-19 16:55:25 -05:00 |
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acd1891edd
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Even more camera tests
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2024-02-18 18:11:06 -05:00 |
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504eaeed7f
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More work on camera tests
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2024-02-17 21:10:22 -05:00 |
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bc2066b2f4
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Cleanup some tests
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2024-02-17 15:19:15 -05:00 |
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30b5c81e68
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Fixes confusing types (Rotation vs Vector) by splitting them
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2024-02-16 21:14:13 -05:00 |
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0a5ae5505b
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More test fiddling
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2024-02-16 20:09:15 -05:00 |
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408d767dcd
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Cleanup
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2024-02-16 19:32:19 -05:00 |
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4960f3eba3
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Add enforcement for translations
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2024-02-16 19:21:26 -05:00 |
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a07520ba55
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Fixes up rotation axis stuff
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2024-02-16 19:08:12 -05:00 |
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92f59efeea
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Fixes rotation matrix being improper
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2024-02-16 16:28:47 -05:00 |
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c4b01b8a27
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More progress on getting frustums working
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2024-02-16 16:19:38 -05:00 |
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516c31dc92
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Add tests for bounding box
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2024-02-14 08:38:22 -05:00 |
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5f6f3787ee
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Fixes camera movement system
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2024-02-14 07:07:18 -05:00 |
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044078b361
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More work on frustum math
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2024-02-12 12:55:26 -05:00 |
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2c56a91382
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Add debug ImGui drawers
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2024-02-12 07:51:35 -05:00 |
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83d3358f86
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Begin rework of coordinate structures
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2024-02-12 07:41:08 -05:00 |
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ca95f20aeb
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Cleanup
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2024-02-07 05:55:58 -05:00 |
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d468e71a68
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Cleanup
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2024-02-07 05:55:45 -05:00 |
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23fc3371f4
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Get debugging information mostly working
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2024-01-29 14:00:15 -05:00 |
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933f58b33e
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Add more models to test
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2024-01-25 06:45:00 -05:00 |
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0e1627b7ee
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Remove sleep call
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2024-01-25 06:40:00 -05:00 |
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2027dd0a84
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Remove leftover todo
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2024-01-25 06:39:52 -05:00 |
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30660b1f45
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Add an average framerate for the previous 120 frames
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2024-01-25 05:30:28 -05:00 |
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b9f64bc49c
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Remove left over print
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2024-01-25 04:42:58 -05:00 |
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8b5b5cb082
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Fixes up re-present issue
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2024-01-25 04:41:55 -05:00 |
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04d795d845
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Hide more behind IMGUI define
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2024-01-24 10:59:56 -05:00 |
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e78f343257
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Attempt to improve rendering performance
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2024-01-24 10:58:55 -05:00 |
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e0fa4c947d
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Cleanup debug stuff
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2024-01-24 10:58:46 -05:00 |
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d2387cfb81
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Fixes crash when building in release without imgui
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2024-01-24 10:58:31 -05:00 |
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48eab93988
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Fixes camera wip-around bug
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2024-01-24 07:12:00 -05:00 |
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0d0b7a0f1a
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Cull back faces by default
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2024-01-24 06:58:42 -05:00 |
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255cd4d241
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Fix tracy more
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2024-01-24 06:11:03 -05:00 |
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0421d356df
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Fix tracy
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2024-01-24 05:48:56 -05:00 |
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