Add more models to test

This commit is contained in:
2024-01-25 06:45:00 -05:00
parent 0e1627b7ee
commit 933f58b33e

View File

@@ -398,17 +398,20 @@ namespace fgl::engine
m_entity_renderer.getVertexBuffer(),
m_entity_renderer.getIndexBuffer() ) };
for ( int i = 0; i < 4; ++i )
for ( int x = 0; x < 4; ++x )
{
auto sponza = GameObject::createGameObject();
sponza.model = model;
sponza.transform.translation = { 0.0f, 1.0f, 0.0f + ( i * 50 ) };
sponza.transform.scale = { 0.007f, 0.007f, 0.007f };
sponza.transform.rotation = { 0.0f, 1.4f, 0.0f };
for ( int y = 0; y < 4; ++y )
{
auto sponza = GameObject::createGameObject();
sponza.model = model;
sponza.transform.translation = { 0.0f + ( y * 30 ), 1.0f, 0.0f + ( x * 20 ) };
sponza.transform.scale = { 0.007f, 0.007f, 0.007f };
sponza.transform.rotation = { 0.0f, 0.0f, 0.0f };
sponza.model->syncBuffers( command_buffer );
sponza.model->syncBuffers( command_buffer );
game_objects.emplace( sponza.getId(), std::move( sponza ) );
game_objects.emplace( sponza.getId(), std::move( sponza ) );
}
}
/*