Cleanup debug stuff
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@@ -25,5 +25,9 @@ target_link_libraries(FGLEngine PUBLIC Vulkan::Vulkan glfw glm FGLImGui Tracy::T
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target_include_directories(FGLEngine PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/..)
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set_target_properties(FGLEngine PROPERTIES COMPILE_FLAGS ${FGL_FLAGS})
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target_compile_definitions(FGLEngine PRIVATE TRACY_ENABLE=1)
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target_compile_definitions(FGLEngine PRIVATE ENABLE_IMGUI=1)
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string(TOUPPER ${CMAKE_BUILD_TYPE} CMAKE_UPPER_BUILD_TYPE)
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if (CMAKE_UPPER_BUILD_TYPE STREQUAL "DEBUG")
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target_compile_definitions(FGLEngine PRIVATE ENABLE_IMGUI=1)
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else ()
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target_compile_definitions(FGLEngine PRIVATE ENABLE_IMGUI=0)
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endif ()
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@@ -40,7 +40,7 @@ namespace fgl::engine
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{
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using namespace fgl::literals::size_literals;
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initGlobalStagingBuffer( 256_MiB );
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#ifdef ENABLE_IMGUI
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#if ENABLE_IMGUI
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initImGui();
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#endif
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loadGameObjects();
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@@ -138,11 +138,8 @@ namespace fgl::engine
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draw_parameter_buffers[ frame_index ],
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m_renderer.getGBufferDescriptor( frame_index ) };
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#ifdef TRACY_ENABLE
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#if TRACY_ENABLE
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auto& tracy_ctx { frame_info.tracy_ctx };
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#endif
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#endif
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CameraInfo current_camera_info { .projection = camera.getProjectionMatrix(),
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@@ -151,7 +148,7 @@ namespace fgl::engine
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camera_info[ frame_index ] = current_camera_info;
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#ifdef ENABLE_IMGUI
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#if ENABLE_IMGUI
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{
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ZoneScopedN( "ImGui recording" );
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ImGui_ImplVulkan_NewFrame();
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@@ -331,12 +328,10 @@ namespace fgl::engine
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m_entity_renderer.pass( frame_info );
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#ifdef ENABLE_IMGUI
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#if ENABLE_IMGUI
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{
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#ifdef TRACY_ENABLE
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#if TRACY_ENABLE
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TracyVkZone( tracy_ctx, command_buffer, "ImGui Rendering" );
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#endif
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#endif
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ImGui_ImplVulkan_RenderDrawData( data, command_buffer );
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}
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@@ -344,10 +339,8 @@ namespace fgl::engine
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m_renderer.endSwapchainRendererPass( command_buffer );
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#ifdef TRACY_ENABLE
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#if TRACY_ENABLE
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TracyVkCollect( frame_info.tracy_ctx, command_buffer );
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#endif
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#endif
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m_renderer.endFrame();
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@@ -516,7 +509,7 @@ namespace fgl::engine
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EngineContext::~EngineContext()
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{
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#ifdef ENABLE_IMGUI
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#if ENABLE_IMGUI
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cleanupImGui();
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#endif
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}
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@@ -50,7 +50,6 @@ namespace fgl::engine
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!= vk::Result::eSuccess )
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throw std::runtime_error( "Failed to allocate command buffers" );
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#ifdef TRACY_ENABLE
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#if TRACY_ENABLE
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m_tracy_ctx.resize( SwapChain::MAX_FRAMES_IN_FLIGHT );
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@@ -62,7 +61,6 @@ namespace fgl::engine
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m_tracy_ctx[ i ] =
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TracyVkContext( phy_dev, dev, Device::getInstance().graphicsQueue(), m_command_buffer[ i ] );
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}
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#endif
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#endif
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}
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@@ -61,7 +61,7 @@ namespace fgl::engine
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TracyVkCtx getCurrentTracyCTX() const
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{
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#ifdef TRACY_ENABLE
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#if TRACY_ENABLE
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return m_tracy_ctx[ current_frame_idx ];
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#else
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return nullptr;
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