Commit Graph

454 Commits

Author SHA1 Message Date
e3103457bc Error fixes 2025-06-06 21:49:20 -04:00
2f74e45cc1 Fixes issue with incorrect swapchain image index being used 2025-06-06 21:48:58 -04:00
1b4f8f42ea Implement basic buffer resizing 2025-04-15 00:57:54 -04:00
c0ec82fac1 Some bugfixing cleanup 2025-04-07 16:00:23 -04:00
5a0fc04a46 Finish GPU driven rendering basics 2025-04-07 13:52:14 -04:00
32953416a2 Get GPU driven rendering mostly working 2025-04-06 11:30:09 -04:00
3a55398364 GPU culling work 2025-03-17 14:46:50 -04:00
f482c37d17 Update include path for QuatRotation in helpers.cpp 2025-03-17 14:46:03 -04:00
f3c161481b Remove alternative fix attempt 2025-02-27 12:07:56 -05:00
1d348e1071 Fixes the gimbal lock and rotation issues 2025-02-27 12:06:22 -05:00
16044154fb Cleanup editor code 2025-02-17 03:03:58 -05:00
8670fe3530 Cleanup file scanner code 2025-02-17 03:00:09 -05:00
91ad1c21c3 Cleanup descriptor sets 2025-02-17 02:57:56 -05:00
97d77d2df8 Removes old misc files 2025-02-17 02:46:23 -05:00
3142b3e24d Add shader json dumps to gitignore 2025-02-17 02:41:21 -05:00
7a20ef6358 Adjust readme 2025-02-17 02:33:51 -05:00
3a39a41a25 Fix formatting 2025-02-17 02:21:50 -05:00
82428a23c2 Bump fgl cmake version 2025-02-17 02:21:17 -05:00
920d728360 Fixes a bunch of compilation warnings 2025-02-17 02:21:10 -05:00
02930ea3b7 Add shader dump when running in debug 2025-02-17 01:16:54 -05:00
a16d8bc911 Fixes shader bugs 2025-02-17 01:16:30 -05:00
953c0d8973 Remove UBOBuffer empty files 2025-02-17 00:33:40 -05:00
288f345fe7 No more crashing! 2025-02-14 21:02:46 -05:00
df12800333 Remove old logging 2025-02-14 21:00:59 -05:00
59afe41ea0 Finish slang inital implementation 2025-02-14 20:02:34 -05:00
bc326e2c79 Setup command pools for primary and secondary command buffers, Split recording into multiple secondary buffers 2025-02-14 17:20:57 -05:00
129524f8ca Fixes improper clang-format 2025-02-14 13:46:50 -05:00
1a294f5b54 Add build guide 2025-02-14 13:06:48 -05:00
289a074640 Gets slang shaders mostly working 2025-02-13 15:17:05 -05:00
0c42361b6a Remove old feature plan 2025-02-12 22:59:56 -05:00
f86c89566d Add todo list 2025-02-12 22:59:44 -05:00
91cd915a97 Add TODO for Rotation fixes 2025-01-30 23:24:27 -05:00
06e2c30a71 GUI cleanup 2025-01-30 10:19:06 -05:00
28b1938f01 Minor spelling mistake 2025-01-30 10:18:25 -05:00
9edec677e4 Fixes improper range check for OOB 2025-01-30 00:28:57 -05:00
9697985e9a Fixes line rendering having lighting applied to it 2025-01-30 00:28:14 -05:00
8a154dac18 Reverts back to old rendering method for objects in the object list viewer 2025-01-29 23:44:35 -05:00
9b2b1525ca Fixes include order 2025-01-29 23:44:18 -05:00
f88481029e Fixes stupidssh thing 2025-01-27 19:20:54 -05:00
5dac31ba08 More cleanup 2025-01-27 19:17:14 -05:00
1ba02c6336 Adds optimization to octtree navigation 2025-01-25 01:50:21 -05:00
e9affae3b3 Code cleanup 2025-01-23 18:28:22 -05:00
3c192764b2 Implement basics for object allocation tracking 2025-01-22 16:49:50 -05:00
9e3f9c2366 Cleanup gui handling and destruction 2025-01-21 23:59:18 -05:00
89a0238c24 Adds in static analysis to build modules config 2025-01-20 10:45:47 -05:00
864325060a Some starting cleanup 2025-01-20 10:45:34 -05:00
2e9e08a185 Finish dynamic rendering changes 2025-01-20 09:58:33 -05:00
14f32aa069 Merge branch 'refs/heads/dynamic-rendering' 2025-01-18 19:54:16 -05:00
d33379850c Some compiling cleanup 2025-01-18 15:29:02 -05:00
83f12f8f7e Gets dynamic rendering mostly working 2025-01-17 21:17:07 -05:00