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d9932e18e7
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Asserts, Asserts everywhere
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2024-03-08 13:55:53 -05:00 |
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7bb1ee0074
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Allow for disabling ImGui
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2024-03-08 13:47:31 -05:00 |
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1d3bf00316
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Formatting
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2024-03-08 13:38:46 -05:00 |
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8c9f7083a5
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Fix missing include for cmath
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2024-03-08 13:38:24 -05:00 |
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d62edd94a3
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Remove needless include in EngineContext
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2024-03-08 13:37:19 -05:00 |
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885a5842aa
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Ignore dumb guideline
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2024-03-08 13:36:57 -05:00 |
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c0ad2bfaec
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More logging
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2024-03-08 13:29:08 -05:00 |
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ff821f1c00
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Fix typo
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2024-03-08 13:05:22 -05:00 |
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ef75387af4
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Add some extra printouts to debug crash
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2024-03-08 13:03:24 -05:00 |
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41e924a7b1
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Remove second nested comparison for checking if the cursor was restored
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2024-03-07 23:13:16 -05:00 |
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c1b43f3c2c
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Set restored flag to true for cursor on first move pass
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2024-03-07 23:11:53 -05:00 |
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849de93141
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Reduce model count
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2024-03-07 23:02:58 -05:00 |
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4d66664aec
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Remove some unneeded includes from Rotation
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2024-03-07 22:58:10 -05:00 |
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0f18cfdf48
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Fixes wrong type for PointPlane instantiation
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2024-03-07 22:48:04 -05:00 |
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c5c3a76526
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Hopefully magically fixes bug with random driver crashes
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2024-03-07 21:59:46 -05:00 |
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2550815d37
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Wtf?
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2024-03-06 22:57:37 -05:00 |
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a7bed8e4e6
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Fix folder name
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2024-03-05 19:01:03 -05:00 |
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8ad8d6d83d
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Get octree mostly working
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2024-03-05 18:59:28 -05:00 |
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1538b20c75
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Formatting
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2024-03-02 06:30:32 -05:00 |
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3af9e28113
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Start implementation of Octree
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2024-03-02 06:28:05 -05:00 |
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33a21a930a
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Reorganize some stuff
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2024-03-01 11:57:46 -05:00 |
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9a69207d1c
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Implement dividing hyperline intersection testing
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2024-03-01 11:41:49 -05:00 |
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2d91e2e5ef
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Cleanup some includes to help compile time
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2024-03-01 06:58:09 -05:00 |
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006262355b
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Major refactor of primitive system
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2024-03-01 06:04:46 -05:00 |
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1e24af2135
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Cleanup some of the plane stuff
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2024-02-29 13:14:47 -05:00 |
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7c9826de60
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Fixes some ImGui stuff and release modes
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2024-02-29 12:14:20 -05:00 |
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5fdc1b8b5f
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Add button to reset camera back to WORLD_CENTER and a default rotation
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2024-02-29 11:56:18 -05:00 |
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f729b54b12
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Major cleanup and expansion of primitives
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2024-02-29 11:44:35 -05:00 |
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c35e3f748d
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Cleanup a bunch of the Vector math stuff
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2024-02-28 07:53:12 -05:00 |
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69d5c27e28
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Group planes
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2024-02-28 06:47:41 -05:00 |
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9d4c0c206c
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Fixes point path
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2024-02-28 06:47:20 -05:00 |
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f653a1209b
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Add basics for infinite line
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2024-02-28 06:47:11 -05:00 |
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095ab390dc
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Move coordinate into points folder
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2024-02-28 06:43:21 -05:00 |
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34749ce632
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Group lines in folder
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2024-02-28 06:41:33 -05:00 |
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9477075632
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Rename Line to LineSegment
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2024-02-28 06:41:09 -05:00 |
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d01d300dcd
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Cleanup some cmake stuff
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2024-02-28 06:36:41 -05:00 |
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6567448edb
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More cleanup
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2024-02-28 06:28:44 -05:00 |
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cdbd025bf1
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Cleanup the rotation class
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2024-02-28 06:28:37 -05:00 |
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a36311b2e1
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Move Primitive to it's own hpp file
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2024-02-28 03:25:49 -05:00 |
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db8ad26ddc
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Rename BoundingBox to OrientedBoundingBox
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2024-02-28 03:18:36 -05:00 |
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c5d9e3dd6e
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Cleanup a bunch of stuff
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2024-02-28 03:16:49 -05:00 |
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d10d9342fd
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Fixes frustum plane math being wrong
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2024-02-27 13:22:48 -05:00 |
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071dab99ec
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Fixes and shit
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2024-02-27 12:56:25 -05:00 |
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43ad97f9da
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Fixes ImGui texture stuff breaking due to wrong define
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2024-02-27 03:02:57 -05:00 |
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5ec5b6b2fb
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Fixes bounding box loading from wrong data
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2024-02-27 00:38:54 -05:00 |
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93dae662d0
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Move mapToPlane function to cpp file
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2024-02-27 00:32:54 -05:00 |
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a089258033
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Fixes loading vertex positions doing more work then needed
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2024-02-27 00:00:00 -05:00 |
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18aef5f9d6
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Fixes loading vertex positions doing more work then needed
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2024-02-26 23:59:38 -05:00 |
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53503e576b
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Fixes texture loading
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2024-02-26 23:56:31 -05:00 |
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5f7e3ad2db
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Move drawers out of warning ignored segment
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2024-02-26 23:18:45 -05:00 |
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