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@@ -50,6 +50,7 @@ namespace fgl::engine
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void EngineContext::run()
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{
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std::cout << "Starting main loop run" << std::endl;
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using namespace fgl::literals::size_literals;
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Buffer global_ubo_buffer { 512_KiB,
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vk::BufferUsageFlagBits::eUniformBuffer,
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@@ -112,6 +113,7 @@ namespace fgl::engine
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const auto old_aspect_ratio { m_renderer.getAspectRatio() };
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std::cout << "Entering main loop" << std::endl;
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while ( !m_window.shouldClose() )
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{
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ZoneScopedN( "Poll" );
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@@ -39,7 +39,7 @@ namespace fgl::engine
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const auto data_c { stbi_load( path_str.data(), &x, &y, &channels, 4 ) };
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std::cout << "Loaded image with " << x << "x" << y << " Image had " << channels << " channels" << std::endl;
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std::cout << "Loaded image with " << x << "x" << y << "\n\tImage had " << channels << " channels" << std::endl;
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std::vector< unsigned char > data {};
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