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14f32aa069
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Merge branch 'refs/heads/dynamic-rendering'
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2025-01-18 19:54:16 -05:00 |
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d33379850c
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Some compiling cleanup
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2025-01-18 15:29:02 -05:00 |
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83f12f8f7e
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Gets dynamic rendering mostly working
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2025-01-17 21:17:07 -05:00 |
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615e994bd5
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Work on switching to dynamic rendering
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2024-12-21 23:42:05 -05:00 |
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66c270d3c6
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Some cleanup
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2024-11-23 11:50:51 -05:00 |
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99932c888e
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Some more code cleanup
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2024-11-03 17:29:23 -05:00 |
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d1a60515b8
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More progess on chunk system
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2024-11-03 14:39:45 -05:00 |
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800f33427f
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Some cleanup
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2024-11-03 14:28:39 -05:00 |
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46464fa6d2
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Cleanup octree and get started on chunk system
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2024-11-03 12:27:43 -05:00 |
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6439b1cbf2
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Bunch of standard cleanup
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2024-11-01 15:34:31 -04:00 |
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c8b68493d4
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Fixes up bounding boxes for octree
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2024-11-01 15:03:50 -04:00 |
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abccdf06d6
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Adds extra error checking for glfw returns
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2024-11-01 11:05:35 -04:00 |
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92fd7162ed
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Implement basic in-engine timing
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2024-10-30 05:23:56 -04:00 |
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78bee55482
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Cleans up intersection testing
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2024-10-28 06:55:59 -04:00 |
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e55fe643c7
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Fixes comparison to the imgui descriptor set being wrong
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2024-10-28 06:55:50 -04:00 |
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90f5d133e7
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Add in PBR testing models
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2024-10-28 05:32:36 -04:00 |
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fd480af9e4
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Fixes composition shader
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2024-10-28 05:32:21 -04:00 |
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26e4123ec2
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Fixes up shader reloading
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2024-10-28 05:32:12 -04:00 |
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7277c99223
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Add in shader reloading and cleanup
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2024-10-20 00:09:28 -04:00 |
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5c4d7281fb
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Organize systems better
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2024-10-18 14:47:21 -04:00 |
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3009bdbe88
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PBR Progress
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2024-10-17 17:47:49 -04:00 |
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0c3d82334b
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Fixes issue where you can scroll in the preview
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2024-10-16 10:03:33 -04:00 |
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603732232c
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Removes a shit ton of random debug logging
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2024-10-15 08:14:22 -04:00 |
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7a85b0eb5a
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Implement extra render outputs for metallic and emissives
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2024-10-15 05:24:48 -04:00 |
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20a24512b7
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Cleanup some shader code
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2024-10-14 07:58:40 -04:00 |
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cd8b90ceef
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Add in testing model
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2024-10-14 04:29:55 -04:00 |
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9e919060f3
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Get basics of material system implemented and working
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2024-10-14 04:29:41 -04:00 |
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b3945e600b
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Add in more test files
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2024-10-13 12:05:14 -04:00 |
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eccbd33af8
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Fixes up a bunch of lib stuff
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2024-10-12 08:52:30 -04:00 |
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08eb20f19d
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Cleanup
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2024-10-12 08:33:17 -04:00 |
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282a60e4b2
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Fixes up some bounding box stuff
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2024-10-12 08:05:55 -04:00 |
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59fda55356
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Finish pipeline rewrite
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2024-10-11 11:58:39 -04:00 |
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32de4cdc0c
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Cleanup and housekeeping
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2024-10-04 19:01:41 -04:00 |
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0127b2dfeb
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Some organization cleanup
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2024-10-04 05:58:00 -04:00 |
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3f86e2ce1f
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Rexports blender 3.2 demo model
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2024-10-03 17:20:50 -04:00 |
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6a0191ff9c
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Fixes rotation loading being incorrect in gltf loader (w,x,y,z) -> (x,y,z,w)
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2024-10-03 17:20:27 -04:00 |
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ef229eab07
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Adds in better checks for buffer copying rather than an exception throw check
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2024-10-03 16:57:15 -04:00 |
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7f4d77d8c3
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Add in rotation gltf test
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2024-10-03 01:08:00 -04:00 |
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28e76a8ec9
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Fixes bounding boxes being fucky
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2024-10-03 01:07:49 -04:00 |
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32ea025d82
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Fixes debug name for buffers
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2024-10-01 20:37:08 -04:00 |
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d2aad3c239
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Expand index and vertex buffer
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2024-10-01 20:32:10 -04:00 |
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d17a9af3c1
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Add in demo model from blender
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2024-10-01 20:32:00 -04:00 |
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2e31f854f5
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Fixes issue with indicies being smaller then expected when loading glTF models
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2024-10-01 20:31:21 -04:00 |
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eea6bb21a8
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Write custom decompose function
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2024-10-01 19:47:09 -04:00 |
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a26549ce63
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Fixes axis helper
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2024-10-01 19:01:24 -04:00 |
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2251480498
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More bounding box fixes
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2024-10-01 01:37:50 -04:00 |
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bb8152491c
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Fixes bounding box being wonk
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2024-09-29 23:13:34 -04:00 |
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b56078be62
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Some cleanup
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2024-09-29 22:47:56 -04:00 |
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f8ea24ec95
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Cleanup some includes
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2024-09-29 22:27:24 -04:00 |
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790d690d7a
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Add more tests
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2024-09-29 16:02:42 -04:00 |
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