Expand index and vertex buffer

This commit is contained in:
2024-10-01 20:32:10 -04:00
parent d17a9af3c1
commit d2aad3c239

View File

@@ -40,11 +40,11 @@ namespace fgl::engine
OctTreeNode m_game_objects_root { WorldCoordinate( constants::WORLD_CENTER ) };
std::unique_ptr< memory::Buffer > m_vertex_buffer { std::make_unique< memory::Buffer >(
256_MiB,
1_GiB,
vk::BufferUsageFlagBits::eVertexBuffer | vk::BufferUsageFlagBits::eTransferDst,
vk::MemoryPropertyFlagBits::eDeviceLocal ) };
std::unique_ptr< memory::Buffer > m_index_buffer { std::make_unique< memory::Buffer >(
32_MiB,
512_MiB,
vk::BufferUsageFlagBits::eIndexBuffer | vk::BufferUsageFlagBits::eTransferDst,
vk::MemoryPropertyFlagBits::eDeviceLocal ) };