Fixes imgui setup init

This commit is contained in:
2025-12-16 20:11:26 -05:00
parent 1270282db0
commit e94764927b

View File

@@ -33,7 +33,7 @@ namespace fgl::editor
ImGui::CreateContext();
[[maybe_unused]] ImGuiIO& io { ImGui::GetIO() };
//io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard;
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
// io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
// io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable;
io.ConfigWindowsResizeFromEdges = true;
@@ -62,12 +62,12 @@ namespace fgl::editor
.MinImageCount = 2,
.ImageCount = 2,
.PipelineCache = VK_NULL_HANDLE,
.RenderPass = VK_NULL_HANDLE,
.Subpass = 0,
.MSAASamples = VK_SAMPLE_COUNT_1_BIT,
.PipelineInfoMain = { .RenderPass = VK_NULL_HANDLE,
.Subpass = 0,
.MSAASamples = VK_SAMPLE_COUNT_1_BIT,
.PipelineRenderingCreateInfo = pipeline_info },
.UseDynamicRendering = VK_TRUE,
.PipelineRenderingCreateInfo = pipeline_info,
.Allocator = VK_NULL_HANDLE,
.CheckVkResultFn = VK_NULL_HANDLE,