Only render vases
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@@ -214,6 +214,7 @@ namespace fgl::engine
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{
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auto command_buffer { Device::getInstance().beginSingleTimeCommands() };
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/*
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{
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std::shared_ptr< Model > model { Model::createModel(
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Device::getInstance(),
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@@ -233,8 +234,8 @@ namespace fgl::engine
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game_objects.emplace( night_heron.getId(), std::move( night_heron ) );
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}
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}
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/*
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}*/
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{
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std::shared_ptr< Model > model { Model::createModel(
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Device::getInstance(),
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@@ -286,7 +287,6 @@ namespace fgl::engine
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game_objects.emplace( floor.getId(), std::move( floor ) );
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}
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*/
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Device::getInstance().endSingleTimeCommands( command_buffer );
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