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619 lines
17 KiB
C++
619 lines
17 KiB
C++
/* Natural loop analysis code for GNU compiler.
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Copyright (C) 2002-2026 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 3, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING3. If not see
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<http://www.gnu.org/licenses/>. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "backend.h"
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#include "rtl.h"
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#include "tree.h"
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#include "predict.h"
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#include "memmodel.h"
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#include "emit-rtl.h"
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#include "cfgloop.h"
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#include "explow.h"
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#include "expr.h"
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#include "graphds.h"
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#include "sreal.h"
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#include "regs.h"
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#include "function-abi.h"
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struct target_cfgloop default_target_cfgloop;
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#if SWITCHABLE_TARGET
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struct target_cfgloop *this_target_cfgloop = &default_target_cfgloop;
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#endif
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/* Checks whether BB is executed exactly once in each LOOP iteration. */
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bool
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just_once_each_iteration_p (const class loop *loop, const_basic_block bb)
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{
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/* It must be executed at least once each iteration. */
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if (!dominated_by_p (CDI_DOMINATORS, loop->latch, bb))
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return false;
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/* And just once. */
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if (bb->loop_father != loop)
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return false;
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/* But this was not enough. We might have some irreducible loop here. */
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if (bb->flags & BB_IRREDUCIBLE_LOOP)
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return false;
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return true;
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}
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/* Marks blocks and edges that are part of non-recognized loops; i.e. we
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throw away all latch edges and mark blocks inside any remaining cycle.
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Everything is a bit complicated due to fact we do not want to do this
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for parts of cycles that only "pass" through some loop -- i.e. for
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each cycle, we want to mark blocks that belong directly to innermost
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loop containing the whole cycle.
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LOOPS is the loop tree. */
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#define LOOP_REPR(LOOP) ((LOOP)->num + last_basic_block_for_fn (cfun))
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#define BB_REPR(BB) ((BB)->index + 1)
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bool
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mark_irreducible_loops (void)
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{
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basic_block act;
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struct graph_edge *ge;
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edge e;
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edge_iterator ei;
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int src, dest;
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unsigned depth;
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struct graph *g;
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int num = number_of_loops (cfun);
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class loop *cloop;
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bool irred_loop_found = false;
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int i;
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gcc_assert (current_loops != NULL);
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/* Reset the flags. */
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FOR_BB_BETWEEN (act, ENTRY_BLOCK_PTR_FOR_FN (cfun),
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EXIT_BLOCK_PTR_FOR_FN (cfun), next_bb)
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{
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act->flags &= ~BB_IRREDUCIBLE_LOOP;
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FOR_EACH_EDGE (e, ei, act->succs)
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e->flags &= ~EDGE_IRREDUCIBLE_LOOP;
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}
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/* Create the edge lists. */
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g = new_graph (last_basic_block_for_fn (cfun) + num);
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FOR_BB_BETWEEN (act, ENTRY_BLOCK_PTR_FOR_FN (cfun),
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EXIT_BLOCK_PTR_FOR_FN (cfun), next_bb)
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FOR_EACH_EDGE (e, ei, act->succs)
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{
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/* Ignore edges to exit. */
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if (e->dest == EXIT_BLOCK_PTR_FOR_FN (cfun))
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continue;
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src = BB_REPR (act);
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dest = BB_REPR (e->dest);
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/* Ignore latch edges. */
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if (e->dest->loop_father->header == e->dest
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&& dominated_by_p (CDI_DOMINATORS, act, e->dest))
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continue;
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/* Edges inside a single loop should be left where they are. Edges
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to subloop headers should lead to representative of the subloop,
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but from the same place.
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Edges exiting loops should lead from representative
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of the son of nearest common ancestor of the loops in that
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act lays. */
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if (e->dest->loop_father->header == e->dest)
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dest = LOOP_REPR (e->dest->loop_father);
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if (!flow_bb_inside_loop_p (act->loop_father, e->dest))
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{
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depth = 1 + loop_depth (find_common_loop (act->loop_father,
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e->dest->loop_father));
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if (depth == loop_depth (act->loop_father))
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cloop = act->loop_father;
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else
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cloop = (*act->loop_father->superloops)[depth];
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src = LOOP_REPR (cloop);
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}
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add_edge (g, src, dest)->data = e;
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}
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/* Find the strongly connected components. */
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graphds_scc (g, NULL);
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/* Mark the irreducible loops. */
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for (i = 0; i < g->n_vertices; i++)
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for (ge = g->vertices[i].succ; ge; ge = ge->succ_next)
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{
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edge real = (edge) ge->data;
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/* edge E in graph G is irreducible if it connects two vertices in the
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same scc. */
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/* All edges should lead from a component with higher number to the
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one with lower one. */
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gcc_assert (g->vertices[ge->src].component >= g->vertices[ge->dest].component);
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if (g->vertices[ge->src].component != g->vertices[ge->dest].component)
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continue;
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real->flags |= EDGE_IRREDUCIBLE_LOOP;
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irred_loop_found = true;
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if (flow_bb_inside_loop_p (real->src->loop_father, real->dest))
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real->src->flags |= BB_IRREDUCIBLE_LOOP;
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}
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free_graph (g);
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loops_state_set (LOOPS_HAVE_MARKED_IRREDUCIBLE_REGIONS);
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return irred_loop_found;
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}
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/* Counts number of insns inside LOOP. */
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int
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num_loop_insns (const class loop *loop)
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{
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basic_block *bbs, bb;
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unsigned i, ninsns = 0;
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rtx_insn *insn;
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bbs = get_loop_body (loop);
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for (i = 0; i < loop->num_nodes; i++)
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{
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bb = bbs[i];
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FOR_BB_INSNS (bb, insn)
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if (NONDEBUG_INSN_P (insn))
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ninsns++;
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}
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free (bbs);
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if (!ninsns)
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ninsns = 1; /* To avoid division by zero. */
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return ninsns;
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}
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/* Counts number of insns executed on average per iteration LOOP. */
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int
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average_num_loop_insns (const class loop *loop)
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{
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basic_block *bbs, bb;
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unsigned i, binsns;
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sreal ninsns;
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rtx_insn *insn;
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ninsns = 0;
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bbs = get_loop_body (loop);
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for (i = 0; i < loop->num_nodes; i++)
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{
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bb = bbs[i];
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binsns = 0;
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FOR_BB_INSNS (bb, insn)
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if (NONDEBUG_INSN_P (insn))
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binsns++;
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ninsns += (sreal)binsns * bb->count.to_sreal_scale (loop->header->count);
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/* Avoid overflows. */
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if (ninsns > 1000000)
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{
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free (bbs);
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return 1000000;
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}
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}
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free (bbs);
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int64_t ret = ninsns.to_int ();
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if (!ret)
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ret = 1; /* To avoid division by zero. */
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return ret;
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}
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/* Compute how many times loop is entered. */
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profile_count
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loop_count_in (const class loop *loop)
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{
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/* Compute number of invocations of the loop. */
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profile_count count_in = profile_count::zero ();
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edge e;
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edge_iterator ei;
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bool found_latch = false;
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if (loops_state_satisfies_p (LOOPS_MAY_HAVE_MULTIPLE_LATCHES))
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FOR_EACH_EDGE (e, ei, loop->header->preds)
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if (!flow_bb_inside_loop_p (loop, e->src))
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count_in += e->count ();
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else
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found_latch = true;
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else
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FOR_EACH_EDGE (e, ei, loop->header->preds)
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if (e->src != loop->latch)
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count_in += e->count ();
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else
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found_latch = true;
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gcc_checking_assert (found_latch);
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return count_in;
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}
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/* Return true if BB profile can be used to determine the expected number of
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iterations (that is number of executions of latch edge(s) for each
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entry of the loop. If this is the case initialize RET with the number
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of iterations.
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RELIABLE is set if profile indiates that the returned value should be
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realistic estimate. (This is the case if we read profile and did not
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messed it up yet and not the case of guessed profiles.)
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This function uses only CFG profile. We track more reliable info in
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loop_info structure and for loop optimization heuristics more relevant
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is get_estimated_loop_iterations API. */
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bool
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expected_loop_iterations_by_profile (const class loop *loop, sreal *ret,
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bool *reliable)
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{
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profile_count header_count = loop->header->count;
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if (reliable)
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*reliable = false;
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/* TODO: For single exit loops we can use loop exit edge probability.
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It also may be reliable while loop itself was adjusted. */
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if (!header_count.initialized_p ()
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|| !header_count.nonzero_p ())
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return false;
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profile_count count_in = loop_count_in (loop);
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bool known;
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/* Number of iterations is number of executions of latch edge. */
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*ret = (header_count - count_in).to_sreal_scale (count_in, &known);
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if (!known)
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return false;
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if (reliable)
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{
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/* Header should have at least count_in many executions.
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Give up on clearly inconsistent profile. */
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if (header_count < count_in && header_count.differs_from_p (count_in))
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{
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if (dump_file && (dump_flags & TDF_DETAILS))
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fprintf (dump_file, "Inconsistent bb profile of loop %i\n",
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loop->num);
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*reliable = false;
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}
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else
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*reliable = count_in.reliable_p () && header_count.reliable_p ();
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}
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return true;
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}
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/* Return true if loop CFG profile may be unrealistically flat.
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This is a common case, since average loops iterate only about 5 times.
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In the case we do not have profile feedback or do not know real number of
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iterations during profile estimation, we are likely going to predict it with
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similar low iteration count. For static loop profiles we also artificially
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cap profile of loops with known large iteration count so they do not appear
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significantly more hot than other loops with unknown iteration counts.
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For loop optimization heuristics we ignore CFG profile and instead
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use get_estimated_loop_iterations API which returns estimate
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only when it is realistic. For unknown counts some optimizations,
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like vectorizer or unroller make guess that iteration count will
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be large. In this case we need to avoid scaling down the profile
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after the loop transform. */
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bool
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maybe_flat_loop_profile (const class loop *loop)
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{
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bool reliable;
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sreal ret;
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if (!expected_loop_iterations_by_profile (loop, &ret, &reliable))
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return true;
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/* Reliable CFG estimates ought never be flat. Sanity check with
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nb_iterations_estimate. If those differ, it is a but in profile
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updating code */
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if (reliable)
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{
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int64_t intret = ret.to_nearest_int ();
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if (loop->any_estimate
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&& (wi::ltu_p (intret * 2, loop->nb_iterations_estimate)
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|| wi::gtu_p (intret, loop->nb_iterations_estimate * 2)))
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{
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if (dump_file && (dump_flags & TDF_DETAILS))
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fprintf (dump_file,
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"Loop %i has inconsistent iterations estimates: "
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"reliable CFG based iteration estimate is %f "
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"while nb_iterations_estimate is %i\n",
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loop->num,
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ret.to_double (),
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(int)loop->nb_iterations_estimate.to_shwi ());
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return true;
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}
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return false;
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}
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/* Allow some margin of error and see if we are close to known bounds.
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sreal (9,-3) is 9/8 */
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int64_t intret = (ret * sreal (9, -3)).to_nearest_int ();
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if (loop->any_upper_bound && wi::geu_p (intret, loop->nb_iterations_upper_bound))
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return false;
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if (loop->any_likely_upper_bound
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&& wi::geu_p (intret, loop->nb_iterations_likely_upper_bound))
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return false;
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if (loop->any_estimate
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&& wi::geu_p (intret, loop->nb_iterations_estimate))
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return false;
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return true;
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}
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/* Returns expected number of iterations of LOOP, according to
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measured or guessed profile.
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This functions attempts to return "sane" value even if profile
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information is not good enough to derive osmething. */
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gcov_type
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expected_loop_iterations_unbounded (const class loop *loop,
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bool *read_profile_p)
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{
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gcov_type expected = -1;
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if (read_profile_p)
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*read_profile_p = false;
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sreal sreal_expected;
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if (expected_loop_iterations_by_profile
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(loop, &sreal_expected, read_profile_p))
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expected = sreal_expected.to_nearest_int ();
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else
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expected = param_avg_loop_niter;
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HOST_WIDE_INT max = get_max_loop_iterations_int (loop);
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if (max != -1 && max < expected)
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return max;
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return expected;
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}
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/* Returns expected number of LOOP iterations. The returned value is bounded
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by REG_BR_PROB_BASE. */
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unsigned
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expected_loop_iterations (class loop *loop)
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{
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gcov_type expected = expected_loop_iterations_unbounded (loop);
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return (expected > REG_BR_PROB_BASE ? REG_BR_PROB_BASE : expected);
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}
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/* Returns the maximum level of nesting of subloops of LOOP. */
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unsigned
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get_loop_level (const class loop *loop)
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{
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const class loop *ploop;
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unsigned mx = 0, l;
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for (ploop = loop->inner; ploop; ploop = ploop->next)
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{
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l = get_loop_level (ploop);
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if (l >= mx)
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mx = l + 1;
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}
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return mx;
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}
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/* Initialize the constants for computing set costs. */
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void
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init_set_costs (void)
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{
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int speed;
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rtx_insn *seq;
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rtx reg1 = gen_raw_REG (SImode, LAST_VIRTUAL_REGISTER + 1);
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rtx reg2 = gen_raw_REG (SImode, LAST_VIRTUAL_REGISTER + 2);
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rtx addr = gen_raw_REG (Pmode, LAST_VIRTUAL_REGISTER + 3);
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rtx mem = validize_mem (gen_rtx_MEM (SImode, addr));
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unsigned i;
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target_avail_regs = 0;
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target_clobbered_regs = 0;
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for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
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if (TEST_HARD_REG_BIT (reg_class_contents[GENERAL_REGS], i)
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&& !fixed_regs[i])
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{
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target_avail_regs++;
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/* ??? This is only a rough heuristic. It doesn't cope well
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with alternative ABIs, but that's an optimization rather than
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correctness issue. */
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if (default_function_abi.clobbers_full_reg_p (i))
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target_clobbered_regs++;
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}
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target_res_regs = 3;
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for (speed = 0; speed < 2; speed++)
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{
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crtl->maybe_hot_insn_p = speed;
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/* Set up the costs for using extra registers:
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1) If not many free registers remain, we should prefer having an
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additional move to decreasing the number of available registers.
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(TARGET_REG_COST).
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2) If no registers are available, we need to spill, which may require
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storing the old value to memory and loading it back
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(TARGET_SPILL_COST). */
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start_sequence ();
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emit_move_insn (reg1, reg2);
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seq = end_sequence ();
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target_reg_cost [speed] = seq_cost (seq, speed);
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start_sequence ();
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emit_move_insn (mem, reg1);
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emit_move_insn (reg2, mem);
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seq = end_sequence ();
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target_spill_cost [speed] = seq_cost (seq, speed);
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}
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default_rtl_profile ();
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}
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/* Estimates cost of increased register pressure caused by making N_NEW new
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registers live around the loop. N_OLD is the number of registers live
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around the loop. If CALL_P is true, also take into account that
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call-used registers may be clobbered in the loop body, reducing the
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number of available registers before we spill. */
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unsigned
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estimate_reg_pressure_cost (unsigned n_new, unsigned n_old, bool speed,
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bool call_p)
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{
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unsigned cost;
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unsigned regs_needed = n_new + n_old;
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unsigned available_regs = target_avail_regs;
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/* If there is a call in the loop body, the call-clobbered registers
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are not available for loop invariants. */
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if (call_p)
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available_regs = available_regs - target_clobbered_regs;
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/* If we have enough registers, we should use them and not restrict
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the transformations unnecessarily. */
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if (regs_needed + target_res_regs <= available_regs)
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return 0;
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if (regs_needed <= available_regs)
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/* If we are close to running out of registers, try to preserve
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them. */
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cost = target_reg_cost [speed] * n_new;
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|
else
|
|
/* If we run out of registers, it is very expensive to add another
|
|
one. */
|
|
cost = target_spill_cost [speed] * n_new;
|
|
|
|
if (optimize && (flag_ira_region == IRA_REGION_ALL
|
|
|| flag_ira_region == IRA_REGION_MIXED)
|
|
&& number_of_loops (cfun) <= (unsigned) param_ira_max_loops_num)
|
|
/* IRA regional allocation deals with high register pressure
|
|
better. So decrease the cost (to do more accurate the cost
|
|
calculation for IRA, we need to know how many registers lives
|
|
through the loop transparently). */
|
|
cost /= 2;
|
|
|
|
return cost;
|
|
}
|
|
|
|
/* Sets EDGE_LOOP_EXIT flag for all loop exits. */
|
|
|
|
void
|
|
mark_loop_exit_edges (void)
|
|
{
|
|
basic_block bb;
|
|
edge e;
|
|
|
|
if (number_of_loops (cfun) <= 1)
|
|
return;
|
|
|
|
FOR_EACH_BB_FN (bb, cfun)
|
|
{
|
|
edge_iterator ei;
|
|
|
|
FOR_EACH_EDGE (e, ei, bb->succs)
|
|
{
|
|
if (loop_outer (bb->loop_father)
|
|
&& loop_exit_edge_p (bb->loop_father, e))
|
|
e->flags |= EDGE_LOOP_EXIT;
|
|
else
|
|
e->flags &= ~EDGE_LOOP_EXIT;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Return exit edge if loop has only one exit that is likely
|
|
to be executed on runtime (i.e. it is not EH or leading
|
|
to noreturn call. */
|
|
|
|
edge
|
|
single_likely_exit (class loop *loop, const vec<edge> &exits)
|
|
{
|
|
edge found = single_exit (loop);
|
|
unsigned i;
|
|
edge ex;
|
|
|
|
if (found)
|
|
return found;
|
|
FOR_EACH_VEC_ELT (exits, i, ex)
|
|
{
|
|
if (probably_never_executed_edge_p (cfun, ex)
|
|
/* We want to rule out paths to noreturns but not low probabilities
|
|
resulting from adjustments or combining.
|
|
FIXME: once we have better quality tracking, make this more
|
|
robust. */
|
|
|| ex->probability <= profile_probability::very_unlikely ())
|
|
continue;
|
|
if (!found)
|
|
found = ex;
|
|
else
|
|
return NULL;
|
|
}
|
|
return found;
|
|
}
|
|
|
|
|
|
/* Gets basic blocks of a LOOP. Header is the 0-th block, rest is in dfs
|
|
order against direction of edges from latch. Specially, if
|
|
header != latch, latch is the 1-st block. */
|
|
|
|
auto_vec<basic_block>
|
|
get_loop_hot_path (const class loop *loop)
|
|
{
|
|
basic_block bb = loop->header;
|
|
auto_vec<basic_block> path;
|
|
bitmap visited = BITMAP_ALLOC (NULL);
|
|
|
|
while (true)
|
|
{
|
|
edge_iterator ei;
|
|
edge e;
|
|
edge best = NULL;
|
|
|
|
path.safe_push (bb);
|
|
bitmap_set_bit (visited, bb->index);
|
|
FOR_EACH_EDGE (e, ei, bb->succs)
|
|
if ((!best || e->probability > best->probability)
|
|
&& !loop_exit_edge_p (loop, e)
|
|
&& !bitmap_bit_p (visited, e->dest->index))
|
|
best = e;
|
|
if (!best || best->dest == loop->header)
|
|
break;
|
|
bb = best->dest;
|
|
}
|
|
BITMAP_FREE (visited);
|
|
return path;
|
|
}
|