Files
fgl_cmake_modules/modules/helpers.cmake

111 lines
3.7 KiB
CMake

cmake_minimum_required(VERSION 3.28)
function(PreSetup)
PlatformPreSetup()
CompilerPreSetup()
set(CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/dependencies" ${CMAKE_MODULE_PATH} PARENT_SCOPE)
endfunction()
function(PostSetup)
PlatformPostSetup()
CompilerPostSetup()
endfunction()
function(ConfigureFGLTarget NAME SRC_DIR INCLUDE_DIR)
if (INCLUDE_DIR)
target_include_directories(${NAME} PUBLIC ${INCLUDE_DIR})
endif ()
target_include_directories(${NAME} PRIVATE ${SRC_DIR})
if (DEFINED FGL_STRICT_WARNINGS AND FGL_STRICT_WARNINGS)
target_compile_definitions(${NAME} PUBLIC "-DFGL_STRICT_WARNINGS=1")
endif ()
target_compile_features(${NAME} PUBLIC cxx_std_26)
endfunction()
function(SplitDebugSymbols NAME)
if (CMAKE_CXX_COMPILER_ID MATCHES "GNU|Clang")
add_custom_command(TARGET ${NAME} POST_BUILD
COMMAND ${CMAKE_OBJCOPY} --only-keep-debug $<TARGET_FILE:${NAME}> $<TARGET_FILE:${NAME}>.debug
COMMAND ${CMAKE_STRIP} --strip-debug --strip-unneeded $<TARGET_FILE:${NAME}>
COMMAND ${CMAKE_OBJCOPY} --add-gnu-debuglink=$<TARGET_FILE:${NAME}>.debug $<TARGET_FILE:${NAME}>
COMMENT "Stripping symbols and creating ${NAME}.debug"
)
endif ()
endfunction()
function(AddFGLExecutable NAME SRC_SOURCES_LOCATION)
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS
${SRC_SOURCES_LOCATION}/**.cpp
${SRC_SOURCES_LOCATION}/**.hpp
)
file(GLOB_RECURSE UI_SOURCES CONFIGURE_DEPENDS
${SRC_SOURCES_LOCATION}/**.ui)
add_executable(${NAME} ${SOURCES})
target_sources(${NAME} PUBLIC ${SOURCES})
ConfigureFGLTarget(${NAME} ${SRC_SOURCES_LOCATION} "")
set_target_properties(${NAME} PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
set_target_properties(${NAME} PROPERTIES CXX_STANDARD 23)
set_target_properties(${NAME} PROPERTIES CXX_STANDARD_REQUIRED ON)
SetFGLFlags(${NAME})
AddGitInfo(${NAME})
target_compile_definitions(${NAME} PRIVATE FGL_BUILD_TYPE="${CMAKE_BUILD_TYPE}")
SplitDebugSymbols(${NAME})
endfunction()
function(AddFGLLibrary NAME MODE SRC_SOURCES_LOCATION INCLUDE_SOURCES_LOCATION)
file(GLOB_RECURSE SOURCES CONFIGURE_DEPENDS
${SRC_SOURCES_LOCATION}/**.cpp
${SRC_SOURCES_LOCATION}/**.hpp
)
file(GLOB_RECURSE INCLUDE_HPP_SOURCES CONFIGURE_DEPENDS ${INCLUDE_SOURCES_LOCATION}/**.hpp)
add_library(${NAME} ${MODE})
target_sources(${NAME} PRIVATE ${SOURCES})
ConfigureFGLTarget(${NAME} ${SRC_SOURCES_LOCATION} ${INCLUDE_SOURCES_LOCATION})
SetFGLFlags(${NAME})
AddGitInfo(${NAME})
target_compile_definitions(${NAME} PRIVATE FGL_BUILD_TYPE="${CMAKE_BUILD_TYPE}")
if (NOT "${MODE}" STREQUAL "OBJECT")
SplitDebugSymbols(${NAME})
endif ()
endfunction()
function(AddFGLModule NAME SRC_SOURCES_LOCATION)
file(GLOB_RECURSE CPP_SOURCES CONFIGURE_DEPENDS ${SRC_SOURCES_LOCATION}/**.cpp)
file(GLOB_RECURSE HPP_SOURCES CONFIGURE_DEPENDS ${SRC_SOURCES_LOCATION}/**.hpp)
add_library(${NAME} MODULE ${CPP_SOURCES} ${HPP_SOURCES})
target_include_directories(${NAME} PRIVATE ${SRC_SOURCES_LOCATION})
SetFGLFlags(${NAME})
AddGitInfo(${NAME})
target_compile_definitions(${NAME} PRIVATE FGL_BUILD_TYPE="${CMAKE_BUILD_TYPE}")
SplitDebugSymbols(${NAME})
endfunction()
function(AddFGLChildLibrary NAME MODE SRC_SOURCES_LOCATION INCLUDE_SOURCES_LOCATION)
file(GLOB_RECURSE CPP_SOURCES ${SRC_SOURCES_LOCATION}/**.cpp)
file(GLOB_RECURSE HPP_SOURCES ${SRC_SOURCES_LOCATION}/**.hpp)
file(GLOB_RECURSE INCLUDE_HPP_SOURCES ${INCLUDE_SOURCES_LOCATION}/**.hpp)
add_library(${NAME} ${MODE} ${CPP_SOURCES} ${HPP_SOURCES} ${INCLUDE_SOURCES_LOCATION})
target_include_directories(${NAME} PUBLIC ${INCLUDE_SOURCES_LOCATION})
target_include_directories(${NAME} PRIVATE ${SRC_SOURCES_LOCATION})
ConfigureFGLTarget(${NAME} ${SRC_SOURCES_LOCATION} ${INCLUDE_SOURCES_LOCATION})
SplitDebugSymbols(${NAME})
endfunction()