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FGL-Engine/README.md
2024-06-24 13:09:27 -04:00

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Titor rendering engine.

  • Written with c++23
  • Vulkan Rendering API
  • Uses Tracy profiling tool.

Planned:

  • Nanite-like implementation.
  • Explicit and strict VRAM targets for certain settings.
  • Explicit model loading control. ( Allows for better control of model loading )
  • Scripts ( Eventually )
  • Multicore focus.
  • Compile-time pipeline checks for shaders.