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KJ16609/FGL-Engine
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288 Commits 2 Branches 0 Tags
8fe9c94b6bafc63622f4259d2c3fa7b059ae5f0e
Commit Graph

11 Commits

Author SHA1 Message Date
kj16609
8fe9c94b6b Get multi camera working 2024-07-28 00:32:31 -04:00
kj16609
e89dc1261c Finally gets the camera renderpass working 2024-07-23 00:39:07 -04:00
kj16609
45ada7fcb0 Implement framebuffers for cameras 2024-07-11 07:51:44 -04:00
kj16609
f2bf5cad53 More cleanup 2024-07-11 03:46:03 -04:00
kj16609
444477ce56 Implement object transform loading into gltf Loader 2024-07-09 06:01:10 -04:00
kj16609
2d273d9f93 Implement basics for component system 2024-07-08 06:59:07 -04:00
kj16609
2ad82cfa5d Cleanup GameObject includes and put it in it's own folder for components 2024-07-07 17:04:09 -04:00
kj16609
f5e628117b More major cleanup 2024-07-07 16:51:56 -04:00
kj16609
0374ac47ce Implement texture previews for file browser 2024-06-25 16:14:48 -04:00
kj16609
73636d8b98 Add drag and drop for scene type models 2024-06-24 17:37:37 -04:00
kj16609
ad525acd89 Implement basic draw/drop support for single models 2024-06-24 13:06:15 -04:00
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