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KJ16609/FGL-Engine
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258 Commits 2 Branches 0 Tags
85ec207086ac0dbe2a51deb22fa9c328cfbc7875
Commit Graph

10 Commits

Author SHA1 Message Date
kj16609
85ec207086 Docs update and cleanup 2024-07-02 02:01:28 -04:00
kj16609
ad525acd89 Implement basic draw/drop support for single models 2024-06-24 13:06:15 -04:00
kj16609
d7ce2c24d2 Add in some more profiling to the GUI 2024-06-24 10:42:50 -04:00
kj16609
779253b5e4 Cleanup some GameObject access methods 2024-06-24 08:20:11 -04:00
kj16609
6bf8737857 Fixes up some warnings 2024-06-24 07:42:19 -04:00
kj16609
11e431907f Move the GUI rendering to a secondary command buffer for threading later. 2024-06-24 07:02:08 -04:00
kj16609
773e202453 Rework rendering pipeline to prevent overwriting the composite pass with GUI visuals. 2024-06-23 09:17:50 -04:00
kj16609
8e2fa623dd RAIIify most of the logical device setup and usage 2024-06-21 12:43:24 -04:00
kj16609
220a029679 Start of Rework GUI 2024-06-06 01:06:27 -04:00
kj16609
d4595c5267 Rework imgui rendering process 2024-06-05 11:56:41 -04:00
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