|
|
0127b2dfeb
|
Some organization cleanup
|
2024-10-04 05:58:00 -04:00 |
|
|
|
c6236eda98
|
Mostly fixes rotation shit and other obscure bugs
|
2024-09-29 01:31:59 -04:00 |
|
|
|
5dc8c94219
|
Fixes view matrix being created with wrong forward vec
|
2024-09-29 01:04:59 -04:00 |
|
|
|
0532d8fb34
|
Set a camera to inactive if cold
|
2024-08-14 19:58:10 -04:00 |
|
|
|
83434d8fb8
|
Add cold and active flag to cameras
|
2024-08-14 19:57:54 -04:00 |
|
|
|
f6e5679639
|
Removes Frustum template
|
2024-08-14 14:49:52 -04:00 |
|
|
|
9a63c64bdd
|
Makes the camera update it's frustum once again
|
2024-08-12 16:36:43 -04:00 |
|
|
|
7012a4a9d5
|
Fixes a bunch of validation errors
|
2024-08-12 15:09:26 -04:00 |
|
|
|
ac6d7b0915
|
Allows for constexpr NormalVector
|
2024-08-09 19:33:21 -04:00 |
|
|
|
e56946be3b
|
Some cleanup
|
2024-08-09 19:10:55 -04:00 |
|
|
|
b631c20c95
|
Cleanup a bunch of warnings
|
2024-08-04 12:22:30 -04:00 |
|
|
|
849a1283cf
|
Seperate editor from engine lib
|
2024-08-04 11:57:14 -04:00 |
|
|
|
30a932e4fe
|
Transfer editor specific code to a separate binary
|
2024-08-02 09:26:44 -04:00 |
|
|
|
1b7fe07364
|
Cleanup GUI systems
|
2024-07-30 02:21:23 -04:00 |
|
|
|
8fe9c94b6b
|
Get multi camera working
|
2024-07-28 00:32:31 -04:00 |
|
|
|
e89dc1261c
|
Finally gets the camera renderpass working
|
2024-07-23 00:39:07 -04:00 |
|
|
|
d50d5b5011
|
Cleanup renderpass creation
|
2024-07-13 03:50:20 -04:00 |
|
|
|
45ada7fcb0
|
Implement framebuffers for cameras
|
2024-07-11 07:51:44 -04:00 |
|