Change to using correct assume
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@@ -167,7 +167,7 @@ namespace fgl::engine
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new_nodes[ RIGHT ][ BACK ][ BOTTOM ] =
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std::make_unique< OctTreeNode >( WorldCoordinate( right_x, backward_y, bottom_z ), half_span, this );
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[[assume( game_objects.size() <= MAX_NODES_IN_LEAF )]];
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FGL_ASSUME( game_objects.size() <= MAX_NODES_IN_LEAF )
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for ( GameObject& obj : game_objects )
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{
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@@ -394,11 +394,11 @@ namespace fgl::engine
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AxisAlignedBoundingBox< CoordinateSpace::World > new_bounds { game_objects[ 0 ].getPosition() };
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[[assume( game_objects.size() <= MAX_NODES_IN_LEAF )]];
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FGL_ASSUME( game_objects.size() <= MAX_NODES_IN_LEAF );
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for ( std::size_t i = 1; i < game_objects.size(); ++i )
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{
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[[assume( i <= MAX_NODES_IN_LEAF )]];
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FGL_ASSUME( i <= MAX_NODES_IN_LEAF ));
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new_bounds.combine( game_objects[ i ].getBoundingBox() );
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}
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@@ -42,7 +42,7 @@ namespace fgl::engine
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m_node_data = std::move( new_nodes );
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[[assume( leaf_data.size() <= MAX_QUAD_NODES_IN_LEAF )]];
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FGL_ASSUME( leaf_data.size() <= MAX_QUAD_NODES_IN_LEAF );
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for ( auto& item : leaf_data )
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{
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