Seperate editor from engine lib

This commit is contained in:
2024-08-04 11:57:14 -04:00
parent 589cd75e5f
commit 849a1283cf
57 changed files with 806 additions and 609 deletions

View File

@@ -40,10 +40,11 @@ namespace fgl::engine
m_data_buffer( 4_KiB, vk::BufferUsageFlagBits::eUniformBuffer, vk::MemoryPropertyFlagBits::eHostVisible )
{
Camera::initCameraRenderer();
debug::setDebugDrawingCamera( *getPrimary() );
m_primary_camera = createCamera( { 1920, 1080 } );
m_primary_camera->setName( CAMERA_EDITOR_NAME );
debug::setDebugDrawingCamera( getPrimary() );
}
std::shared_ptr< Camera > CameraManager::createCamera( const vk::Extent2D extent )