Debug line drawing
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@@ -6,7 +6,6 @@
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#include "Camera.hpp"
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#include "engine/debug/DEBUG_NAMES.hpp"
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#include "engine/debug/drawers.hpp"
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#include "engine/literals/size.hpp"
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namespace fgl::engine
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@@ -43,8 +42,6 @@ namespace fgl::engine
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m_primary_camera = createCamera( { 1920, 1080 } );
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m_primary_camera->setName( CAMERA_EDITOR_NAME );
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debug::setDebugDrawingCamera( getPrimary() );
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}
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std::shared_ptr< Camera > CameraManager::createCamera( const vk::Extent2D extent )
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